ShaderCanvas
WebGL shader canvas with built-in presets and theme color integration
Accessibility
- Treat the effect as decorative and keep underlying content understandable without color, blur, or motion alone.
- Respect reduced-motion and contrast requirements when animation or filtering is enabled.
Styled quick start
Copy this entrypoint first. It includes the imports required to get the component on screen.
svelte
<script lang="ts">
import '@dryui/ui/themes/default.css';
import '@dryui/ui/themes/dark.css';
import { ShaderCanvas } from '@dryui/ui';
</script>
<ShaderCanvas>Content</ShaderCanvas> Import options
Root package
ts
import { ShaderCanvas } from '@dryui/ui' Per-component subpath
ts
import { ShaderCanvas } from '@dryui/ui/shader-canvas' API
Props, CSS variables, and the public data attributes you can target when styling.
| Prop | Type | Description | Default | Required | Bindable |
|---|---|---|---|---|---|
| fragmentShader | string | — | — | — | — |
| vertexShader | PrimitiveShaderCanvasProps['vertexShader'] | — | — | — | — |
| autoUniforms | PrimitiveShaderCanvasProps['autoUniforms'] | — | — | — | — |
| uniforms | PrimitiveShaderCanvasProps['uniforms'] | — | — | — | — |
| pixelRatio | PrimitiveShaderCanvasProps['pixelRatio'] | — | — | — | — |
| fps | PrimitiveShaderCanvasProps['fps'] | — | — | — | — |
| paused | PrimitiveShaderCanvasProps['paused'] | — | — | — | — |
| fallback | PrimitiveShaderCanvasProps['fallback'] | — | — | — | — |
| children | Snippet | Content rendered inside the component. | — | ✓ | — |
| preset | gradient-flowparticle-fieldwave-distortionmesh-gradientliquid-metal | — | — | — | — |
| themeColors | boolean | — | — | — | — |
| aspectRatio | string | — | — | — | — |